By Kristofer Hammer
Tiny & Big is a quirky indie game from the developers Black Pants Game Studios (their first release) about two brothers and their fight over, well, pants.
You play as the character Tiny and follow his meager quest to recover what is rightfully his, his grandpa’s underpants.
The story is not why you should buy this game. Instead, buy it for the game-play, which is a solid, physics-based platform that uses three simple mechanics: cut, pull, push.
These mechanics alongside with your jumping capabilities are all that you have to progress through the level. However, the level-by-level puzzles don’t pose too much difficulty once you get your bearings.
The biggest complaint is the limited amount of supplies available to complete your puzzle (namely the environment you are cutting, pulling, pushing around), and the only way to regenerate said necessities is to kill yourself by jumping off a ledge or squishing yourself with a rock.
Nonetheless, this game has a fantastically fast reload and generous checkpoints that makes even the most frustrating parts of the game not worth “rage quitting” over.
I want to stress that this is indie, which means it is not a big budget AAA title; therefore, there is not as much polish as one would like with this game (I mostly refer to the jerky sensitive character movement).
However, the “one million plus sales big boys” market lacks games with charm and reasonable cost (after all, we are college kids).
What do I mean by charm in the case of this game? I mean the art, the soundtrack, and the dialogue, are all incredible in this game.
However, the artistic direction is rogue comic book meets cell-shading—something I have never seen in a game and something that could only be presented by a small team (no PR would allow this!).
The soundtrack is by a handful of obscure artists that don’t necessarily add anything to the emotional drama of the plotline.
However, the songs are worth scouring each level for (more songs are unlocked in each level!), and they are fun to listen to as you work through each puzzle.
The dialogue is not anything out of a Woody Allen film, but it is light-hearted and fun to read along with. It keeps the ball rolling from level to level.
Let’s just say it is no valve-quality comedy, but it is definitely going to bring on a grin or two.
Tiny & Big doesn’t promise the world in its delivery, but I find myself head over heels for this short little adventure which doesn’t require too much time or commitment to enjoy.
Tiny & Big is built as a pick up and play control-schemed game, and that is just what I intend to do with it…and listen to those funky beats, of course.